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Published AP Ballots — 11 Verified Current-Season Polls
Football Games / October 10, 2026

Duke at Georgia Tech

The result, the player statistics, and the AP poll response.

Final

Saturday, October 10 at 2:30 PM CDT · Bobby Dodd Stadium

AP at Kickoff: NR

25

AP at Kickoff: NR

28
Georgia Tech Wins by 3Following Poll: Duke NR · Georgia Tech NR

Pregame Lines

Pregame lines are unavailable in the saved record.

Last Update: · 37893 Minutes Ago
The Poll Response

Georgia Tech in the Following AP Poll

Georgia Tech's 3-point win on October 10 was followed by the October 11 AP poll.

AP RankNR → NR
Voters Ranking Georgia Tech0 → 0Of 70 → 70 voters
Left Unranked70In the Following Poll
Compare the Pregame and Following Ballots →
Player Leaders

Offensive Leaders

Walker EgetPassing Leader
259Yards
Nate SheppardRushing Leader
99Yards
Jordan AllenReceiving Leader
99Yards
All Player Statistics →

AP & Voters

How voters ranked these teams before the game, and what changed in the next poll.

Before Kickoff

October 4 AP Poll · 70 Complete Ballots

AP RankNR
Ranked By18 / 70
Left Unranked52 / 70
AP RankNR
Ranked By0 / 70
Left Unranked70 / 70
0Ranked Both Teams
52Ranked Neither Team

No voter ranked both teams, so there is no head-to-head ordering to compare. Rankings are not game predictions.

Explore the Pregame Poll →

In the Following Poll

October 11 AP Poll

Before KickoffNR
Following PollNR

18 of 70 → 1 of 70 voters ranked Duke.

69 Left UnrankedRanked Votes: #21–#21
Before KickoffNR
Following PollNR

0 of 70 → 0 of 70 voters ranked Georgia Tech.

70 Left Unranked

Voter counts can change between polls. This describes what changed, not why each voter changed their ballot.

Explore the Following Poll →

Player Stats

Choose a team and category to explore every available player.

PlayerC/ATTYDSTDINT
Walker Eget26/412596.31071.1
TeamUnassigned Team Plays0/100.000—

Duke · Passing. A dash means unavailable. Dotted terms have explanations on hover, focus or tap.

2026 Season

Season Before This Game

Results from completed games before kickoff. Points are per game and include all opponents.

Record
4–0
Points Scored
36.3
Points Allowed
11.0

4 Completed Games

Record
1–3
Points Scored
27.0
Points Allowed
26.0

4 Completed Games

Team Stats

Final team statistics.

Statistic
Total Yards418383
Passing Yards259218
Rushing Yards159165
Turnovers00
Third Downs10-174-10
Possession35:2624:34
Full Team Box Score
StatisticDukeGeorgia Tech
Rushing Touchdowns23
Passing Touchdowns11
Kicking Points54
Tackles for Loss45
Defensive Touchdowns00
Tackles4053
Sacks00
Quarterback Hurries00
Passes Deflected24
Possession35:2624:34
Interceptions Thrown00
Fumbles Lost00
Turnovers00
Penalties / Yards6-7111-110
Yards per Carry4.56.1
Rushing Attempts3527
Rushing Yards159165
Yards per Pass Attempt6.27.3
Completions / Attempts26-4223-30
Passing Yards259218
Total Yards418383
Fourth Downs1-11-2
Third Downs10-174-10
First Downs2821
Punt Return Yards—33
Punt Return Touchdowns—0
Punt Returns—1
Kick Return Yards—97
Kick Return Touchdowns—0
Kick Returns—4
Score by Quarter
TeamQ1Q2Q3Q4Final
Duke0108725
Georgia Tech777728

Advanced Analysis

Compare this game with a measured season average and the typical range.

The Comparison Sample

2026 FBS vs. FBS games started before October 10 at 3:30 PM EDT. 296 of 296 eligible games have both offenses available. Each team-game counts equally; both offenses need at least 20 included plays.

These comparisons include garbage-time plays and are not opponent-adjusted. A typical range describes the middle half of this sample, not a universal good/bad cutoff.

Offensive Value per Play

· Higher means more expected scoring value gained.

Sample Average0.099
-0.065 to 0.268

Middle 50% Average

0.273
Above the Typical Range79 Included Plays
Above the Typical Range57 Included Plays

592 offensive team-game performances. Higher means more offensive value per play in this comparison.

Offensive Consistency

· How often plays gained enough for their situation.

Sample Average41.5%
35.2% to 47.9%

Middle 50% Average

43.0%
Within the Typical Range79 Included Plays
Within the Typical Range57 Included Plays

592 offensive team-game performances. Higher means more offensive consistency in this comparison.

Value of Successful Plays

· How much value the successful plays created.

Sample Average1.238
1.068 to 1.394

Middle 50% Average

1.385
Within the Typical Range79 Included Plays
Above the Typical Range57 Included Plays

592 offensive team-game performances. Higher means more offensive value on successful plays in this comparison.

PPA by Play Type and Quarter
TeamPassingRushingQ1Q2Q3Q4
0.2840.2330.0750.4020.2310.287
0.4650.1680.2840.1640.9550.197

All values are PPA per included play. Season benchmarks above describe whole-game offense, so they are not applied to these smaller splits.

Sources & Update Details

Statistics are checked again after the final for late updates and corrections.