College FootballLoading Scores…All Games →
Published AP Ballots — 11 Verified Current-Season Polls
Football Games / October 24, 2026

Virginia Tech at Clemson

The result, the player statistics, and the AP poll response.

Final

Saturday, October 24 at 6:00 PM CDT · Memorial Stadium (Clemson, SC)

AP at Kickoff: NR

20

AP at Kickoff: NR

16
Virginia Tech Wins by 4Following Poll: Virginia Tech NR · Clemson NR

Pregame Lines

Total O/U 50
Virginia Tech
Spread +3Moneyline +130
Clemson
Spread −3Moneyline −150

Captured before kickoff: · CFBD scoreboard.

These are saved pregame prices. The provider does not identify the sportsbook or its price-update time. A dash means unavailable.

Last Update: · 17870 Minutes Ago
The Poll Response

Virginia Tech in the Following AP Poll

Virginia Tech's 4-point win on October 24 was followed by the October 25 AP poll.

AP RankNR → NR
Voters Ranking Virginia Tech0 → 1Of 70 → 70 voters
Left Unranked69In the Following Poll
Compare the Pregame and Following Ballots →
Player Leaders

Offensive Leaders

Ethan GrunkemeyerPassing Leader
156Yards
Tait ReynoldsRushing Leader
63Yards
Que'Sean BrownReceiving Leader
69Yards
All Player Statistics →

AP & Voters

How voters ranked these teams before the game, and what changed in the next poll.

Before Kickoff

October 18 AP Poll · 70 Complete Ballots

AP RankNR
Ranked By0 / 70
Left Unranked70 / 70
AP RankNR
Ranked By0 / 70
Left Unranked70 / 70
0Ranked Both Teams
70Ranked Neither Team

No voter ranked both teams, so there is no head-to-head ordering to compare. Rankings are not game predictions.

Explore the Pregame Poll →

In the Following Poll

October 25 AP Poll

Before KickoffNR
Following PollNR

0 of 70 → 1 of 70 voters ranked Virginia Tech.

69 Left UnrankedRanked Votes: #25–#25
Before KickoffNR
Following PollNR

0 of 70 → 0 of 70 voters ranked Clemson.

70 Left Unranked

Voter counts can change between polls. This describes what changed, not why each voter changed their ballot.

Explore the Following Poll →

Player Stats

Choose a team and category to explore every available player.

PlayerC/ATTYDSTDINT
Ethan Grunkemeyer20/321564.92074.0
Luke Reynolds1/188.000—

Virginia Tech · Passing. A dash means unavailable. Dotted terms have explanations on hover, focus or tap.

2026 Season

Season Before This Game

Results from completed games before kickoff. Points are per game and include all opponents.

Record
5–2
Points Scored
37.1
Points Allowed
21.1

7 Completed Games

Record
4–2
Points Scored
22.3
Points Allowed
21.5

6 Completed Games

Team Stats

Final team statistics.

Statistic
Total Yards234288
Passing Yards164153
Rushing Yards70135
Turnovers00
Third Downs5-153-14
Possession32:2427:36
Full Team Box Score
StatisticVirginia TechClemson
Rushing Touchdowns01
Punt Return Yards1531
Punt Return Touchdowns00
Punt Returns13
Passing Touchdowns20
Kick Return Yards2016
Kick Return Touchdowns00
Kick Returns11
Kicking Points810
Tackles for Loss1310
Defensive Touchdowns00
Tackles4844
Sacks46
Quarterback Hurries03
Passes Deflected25
Possession32:2427:36
Interceptions Thrown00
Fumbles Lost00
Turnovers00
Penalties / Yards5-407-65
Yards per Carry1.93.8
Rushing Attempts3736
Rushing Yards70135
Yards per Pass Attempt5.05.9
Completions / Attempts21-3320-26
Passing Yards164153
Total Yards234288
Fourth Downs2-31-3
Third Downs5-153-14
First Downs1915
Score by Quarter
TeamQ1Q2Q3Q4Final
Virginia Tech3701020
Clemson0313016

Advanced Analysis

Compare this game with a measured season average and the typical range.

The Comparison Sample

2026 FBS vs. FBS games started before October 24 at 7:00 PM EDT. 432 of 432 eligible games have both offenses available. Each team-game counts equally; both offenses need at least 20 included plays.

These comparisons include garbage-time plays and are not opponent-adjusted. A typical range describes the middle half of this sample, not a universal good/bad cutoff.

Offensive Value per Play

· Higher means more expected scoring value gained.

Sample Average0.102
-0.056 to 0.263

Middle 50% Average

Within the Typical Range72 Included Plays
-0.057
Below the Typical Range63 Included Plays

864 offensive team-game performances. Higher means more offensive value per play in this comparison.

Offensive Consistency

· How often plays gained enough for their situation.

Sample Average41.6%
35.6% to 47.7%

Middle 50% Average

Within the Typical Range72 Included Plays
38.1%
Within the Typical Range63 Included Plays

864 offensive team-game performances. Higher means more offensive consistency in this comparison.

Value of Successful Plays

· How much value the successful plays created.

Sample Average1.239
1.075 to 1.391

Middle 50% Average

Within the Typical Range72 Included Plays
1.172
Within the Typical Range63 Included Plays

864 offensive team-game performances. Higher means more offensive value on successful plays in this comparison.

PPA by Play Type and Quarter
TeamPassingRushingQ1Q2Q3Q4
0.051-0.032-0.093-0.0240.3530.109
-0.2440.049-0.049-0.4370.382-0.372

All values are PPA per included play. Season benchmarks above describe whole-game offense, so they are not applied to these smaller splits.

Sources & Update Details

Statistics are checked again after the final for late updates and corrections.